When I was a teenager I was a fan of a game called Secret of Mana. I made this scene as a homage the cover of the game. I created this scene with 3ds Max and ZBrush. I also modeled the character you see in the lower right of the image.
This scene is based off of a concept from the Ender’s Game movie. I modeled objects both in Maya and 3D Studio Max and used PBR materials in Unreal 4 to create this render.
Here is an outdoor environment I decided to make. I wanted it to have a little bit of a Fallout vibe. I modeled some things in 3ds Max, some in ZBrush, and some in Maya and this render is from Unreal 4.
This is an environment I created based off of a concept. This image is from Unreal 4.
This shot is from Unreal 4 featuring elements from the museum I created in Nancy Drew: Labyrinth of Lies. © Copyright. Her Interactive Inc.
I create a weekly web comic called Double XP with fellow artist M. S. Corley.